namespace RayDen.Library.Entity.Interface {
    public interface IRendererQualitySettings : IParameterBag {
        int SamplesPerPixel { get; set; }
        int SuperSamplingSize { get; set; }
        int ShadowRaysPerLight { get; set; }
        LightSamplingStrategy LightSamplingStrategy { get; set; }
        TextureSamplingQuality TextureSamplingQuality { get; set; }
    }
}